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This recursive ray tracing of reflective colored spheres on a white surface demonstrates the effects of shallow depth of field, “area” light sources, and diffuse interreflection.
(echo:: @ ᯤ)
![]()
This recursive ray tracing of reflective colored spheres on a white surface demonstrates the effects of shallow depth of field, “area” light sources, and diffuse interreflection.
(echo:: @ ᯤ)